Execute at
The at codeblock compiles into /execute at. In the following syntax examples, @FULL_SELECTOR is a valid entity selector, COORDS is a valid Minecraft coordinate set, and ANCHOR is either eyes or feet.
At Selector
ntscript
at @FULL_SELECTOR ANCHOR
...
endAt Coords
ntscript
at ANCHOR COORDS
...
endAt Relative to Selector
ntscript
at @FULL_SELECTOR ANCHOR COORDS
...
endAt Vector
ntscript
at <X_VALUE, Y_VALUE, Z_VALUE>
...
endor
ntscript
at <VECTOR_ID>
...
endTip
See this page on Vectors for more details.
At Vector Scale
...
See this minecraft.wiki page for more details.